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NJ S3468
Bill
Status
Introduced
2/12/2026
Primary Sponsor
James Beach
Click for details
AI Summary
- Defines "electronic sports event" as a competition between teams, individuals, or operators using video games, occurring at physical locations or exclusively online, and explicitly excludes such events from being classified as "authorized gambling games" under existing casino law
- Authorizes the Division of Gaming Enforcement to approve wagering on esports events at sports wagering lounges, through internet sports wagering operators partnered with licensed facilities, and at casinos, racetracks, or approved Atlantic City venues
- Permits competitors in electronic sports events to wager on themselves or their own team in individual contests, provided the division authorizes such wagers and the competitor is otherwise eligible to place sports bets
- Allows each sports wagering licensee to offer up to two additional individually branded websites with mobile applications dedicated solely to electronic sports wagering, beyond the existing three permitted for traditional sports betting
- Requires third-party certification (such as from game publishers) that electronic sports events meet division integrity requirements before wagering can be accepted, with out-of-state events subject to additional division approval and limitations
Legislative Description
Includes electronic sports event as sports wagering; authorizes electronic sports wagering at certain locations.
State Government, Wagering, Tourism & Historic Preservation
Last Action
Introduced in the Senate, Referred to Senate State Government, Wagering, Tourism & Historic Preservation Committee
2/12/2026
Committee Referrals
State Government, Wagering, Tourism & Historic Preservation2/12/2026
Full Bill Text
No bill text available